Follow-up Comment #7, patch #5736 (project freeciv): > Does your /usr/lib/x86_64-linux-gnu/gdk-pixbuf-2.0/2.10.0/loaders.cache have an entry for svg? It does:
"/usr/lib/x86_64-linux-gnu/gdk-pixbuf-2.0/2.10.0/loaders/libpixbufloader-svg.so" "svg" 6 "gdk-pixbuf" "Scalable Vector Graphics" "LGPL" "image/svg+xml" "image/svg" "image/svg-xml" "image/vnd.adobe.svg+xml" "text/xml- svg" "image/svg+xml-compressed" "" "svg" "svgz" "svg.gz" "" " <svg" "* " 100 " <!DOCTYPE svg" "* " 100 The referenced .so file exists. But do we want the client to pick up on .svg files that are lying around, given that we don't install them? That'd give different behaviour when running out of a build tree (and only for small tilesets). _______________________________________________________ Reply to this item at: <http://gna.org/patch/?5736> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev