Update of bug #23501 (project freeciv): Status: None => Ready For Test Assigned to: None => jtn Planned Release: => 2.4.5, 2.5.1, 2.6.0, 3.0.0
_______________________________________________________ Follow-up Comment #4: Attached patches: * In S2_4: remove the code entirely. No visible change except for odd rulesets. ** (Including a string change; while we were avoiding string changes in S2_4 * In S2_5+: reinstate the rule. ** In S2_6+, patch #6036 will give rulesets control over this rule. In S2_5 there's no avoiding it. ** I dithered massively about reintroducing the rule to S2_5, since it changes gameplay around border pressure quite a lot: encourages land-grabs and prevents starving cities by border pressure. It wouldn't take much to talk me out of it. (file #24336, file #24337) _______________________________________________________ Additional Item Attachment: File name: trunk-S2_6-S2_5-border-city-protect.patch Size:0 KB File name: S2_4-border-city-protect.patch Size:2 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23501> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev