The Aztecs were not "wandering barbarian units" and even North America had settled areas, farmers and fishermen before the Europeans came. The Americas were not something out of a cowboy movie.
On Sun, May 24, 2015 at 11:19 AM, Jim K <jamesdefc...@gmail.com> wrote: > What is the point of simulating the technologies from the Voyages of > Discovery if there is no New World to discover? Sure, there are other > continents, but they are no different from your home continent due to the > fact that they carry the same advanced civilizations. I mean as in, a > large, empty, almost-entirely undisturbed hemisphere ready to be exploited. > > I have no experience with coding, so pardon my ignorance if these requests > seem too large, but why not have a map generation type that simply puts in > 2 continent-shaped blobs. The "Old World", where all the players start, > will be larger to accomodate the density of many civs stuck on one > landmass, and represent how large Afro-Eurasia is compared to the Americas. > > The "New World" will have plenty more resources to encourage Colonisation, > as well as limited wandering barbarian units to represent native peoples. > > I can understand if this task is too difficult, and I may be asking the > wrong person, but if you do know who to send it to, please do. > > *But if there is a way to simply manipulate the custom game options, to > get something like I described above, or any custom-made maps from the Wiki > starting all players in a single landmass, please inform me.* > > _______________________________________________ > Freeciv-dev mailing list > Freeciv-dev@gna.org > https://mail.gna.org/listinfo/freeciv-dev > > -- Vasco Alexandre da Silva Costa PhD Student at Department of Information Systems and Computer Science Instituto Superior Técnico/University of Lisbon, Portugal
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