URL: <http://gna.org/bugs/?23811>
Summary: Dead man can cancel treaties Project: Freeciv Submitted by: cazfi Submitted on: Thu 20 Aug 2015 11:02:30 PM EEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: _______________________________________________________ Details: Noticed on gtk3-client when logging in to game where I have died long ago; "Cancel Treaty" was sensitive when I checked still-alive player I used to be in peace with. Looking the source code it seems that it's not only the sensitivity of the client menu item, but probably also the server would accept canceling treaties where one or both parties are dead. I don't know if that's intentional or not, or should it, or some cases of it (dead one being the initiating party), considered a bug. At least it's different to the signing pacts side, which is impossible for dead (one can't end a war with a dead one). _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23811> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev