Follow-up Comment #1, bug #23884 (project freeciv): All of these are unit data out-of-sync issues. Numbers 1 and 3 have ai_task of the unit set to one that requires destination tile, but destination tile is NULL (maybe it gets improperly set to NULL somewhere where entire task should be changed to AIUNIT_NOT instead). Number 2 is about unit having an targeted activity, but no target (this has high probability of being freeciv-web specific, as it has its own target setting logic since the web-client lacks the functionality to request correct target)
While the root-cause(s) are unknown, I at least updated the freeciv-web patch so that units won't get forever stuck to unusable state, AI just bypassing their handling, in cases 1 & 3. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23884> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev