Update of bug #23614 (project freeciv): Status: None => Ready For Test Planned Release: 3.0.0 => 2.5.2, 2.6.0, 3.0.0
_______________________________________________________ Follow-up Comment #8: Attached patches combine the problematic city_refresh() logic with another one run after all cities are loaded. savegame2.c and savegame3.c touched - I don't even know if there's any similar problems if loading ancient savegame.c saves to current freeciv. (file #25406, file #25407, file #25408) _______________________________________________________ Additional Item Attachment: File name: LoadNotOverlyRefreshing.patch Size:4 KB File name: LoadNotOverlyRefreshing-S2_6.patch Size:1 KB File name: LoadNotOverlyRefreshing-S2_5.patch Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23614> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev