URL: <http://gna.org/bugs/?24132>
Summary: Negative gold from unit removal collateral damage Project: Freeciv Submitted by: sveinung Submitted on: Tue 01 Dec 2015 08:55:27 AM UTC Category: general Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: sveinung Originator Email: Open/Closed: Open Release: TRUNK Discussion Lock: Any Operating System: Any Planned Release: 3.0.0 _______________________________________________________ Details: A player's gold is supposed to be positive. Unit gold upkeep is payed. If the gold is negative a unit is removed and its gold upkeep is returned. An action auto performer rule caused by missing upkeep can kill other units as collateral damage. (Example: "Explode Nuclear") A unit killed as collateral damage can be in the list of units that is missing upkeep. No gold upkeep is payed back for the collateral damage. This can lead to the gold staying negative. The fact that the first unit was removed can change the next unit's gold upkeep. This can lead to the gold staying negative. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24132> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev