URL:
  <http://gna.org/bugs/?24132>

                 Summary: Negative gold from unit removal collateral damage
                 Project: Freeciv
            Submitted by: sveinung
            Submitted on: Tue 01 Dec 2015 08:55:27 AM UTC
                Category: general
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: In Progress
             Assigned to: sveinung
        Originator Email: 
             Open/Closed: Open
                 Release: TRUNK
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 3.0.0

    _______________________________________________________

Details:

A player's gold is supposed to be positive. Unit gold upkeep is payed. If the
gold is negative a unit is removed and its gold upkeep is returned.

An action auto performer rule caused by missing upkeep can kill other units as
collateral damage. (Example: "Explode Nuclear") A unit killed as collateral
damage can be in the list of units that is missing upkeep.

No gold upkeep is payed back for the collateral damage. This can lead to the
gold staying negative.

The fact that the first unit was removed can change the next unit's gold
upkeep. This can lead to the gold staying negative.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?24132>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to