Follow-up Comment #10, patch #6648 (project freeciv): > That new event appears in messages configuration. Is there a > way to disable it ?
Is there any reason to have this as an event in the first place? Use something like audio_play_sound("e_wake_up") instead of audio_play_sound(get_event_tag(actually_existing_event)). See "e_game_quit". _______________________________________________________ Reply to this item at: <http://gna.org/patch/?6648> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev