Follow-up Comment #10, patch #6648 (project freeciv):

> That new event appears in messages configuration. Is there a
> way to disable it ?

Is there any reason to have this as an event in the first place? Use something
like audio_play_sound("e_wake_up") instead of
audio_play_sound(get_event_tag(actually_existing_event)). See "e_game_quit".

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