URL: <http://gna.org/bugs/?24329>
Summary: "unit.irrigate" both hardcoded and extra activity icon in supplied rulesets Project: Freeciv Submitted by: cazfi Submitted on: Tue 19 Jan 2016 11:47:54 AM EET Category: rulesets Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.6.0, 3.0.0 _______________________________________________________ Details: Tileset currently can't set different acitivity icon for terrain transforming irrigate command and to irrigate command to build an irrigation extra when supplied rulesets are in use. Both of them use same "unit.irrigate" tag. For the former it's hardcoded, latter is in rulesets. For S2_6 (this close to d3f) the solution should be just to make tags in rulesets distinct from hardcoded value. Later we should consider namespaces of the hardcoded values. Same issue is most likely with "unit.mine". _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24329> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev