URL: <http://gna.org/patch/?6881>
Summary: Reconcile hexemplio with latest Ampliohexbig Project: Freeciv Submitted by: jtn Submitted on: Sat 30 Jan 2016 09:52:59 PM UTC Category: art Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0, 3.0.0 _______________________________________________________ Details: Before we release hexemplio in 2.6, we should decide what to do about pulling in changes from Ampliohexbig. Probably we should just pull them all in? Current state of the art (after pending patches committed): * Upstream Ampliohexbig is at 2.5.10 (not much different from 2.5.09 on modpack.freeciv.org, see analysis in task #7951) * Places where hexemplio is out of date (generally it's somewhere between 2.5.04 and .06 inclusive) ** grid (upstream has thinner lines) ** roads (upstream different maglevs, blue instead of grey; paved highway sprites; slightly different rail sprites; NB our unitextras already has activity icons matching the new Ampliohexbig graphics) ** unit cost (different layout, higher count before falling back to numbers) ** tiles (just a more compact layout in the .png) * Places where hexemplio is currently ahead: ** water2.png: for patch #6850 ** terrain1.png: goto path sprites (patch #5681) _______________________________________________________ Reply to this item at: <http://gna.org/patch/?6881> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev