sinigmar wrote on May 03, 11:22 (+0300): > I am fighter for the rights of AI in the world.
rightly so > I found that in freeciv AI is discriminated in abilities to move. may be > Let's suppose that turn length is 180 seconds (3 minutes). All this time > humans can make moves, and AI's can't. > > That should be changed! > > AI's should be given the possibility to react to human moves in the same > way as other human players can react on moves of each other. Given a six players game anno 1000, w/ bigger map and somewhat 150 units to move in 90 seconds, I'd say, humans cannot really react, either. An AI with perfect reaction within 2 seconds, won't give you a chance. So, before you do that, improve the way humans can access and move their units. What came to mind, the "W" ist still a server command, is this necessary? Christian -- Christian Knoke * * * http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev