URL:
  <http://gna.org/bugs/?24725>

                 Summary: Animal nation can be created with no cities or units
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Sun 05 Jun 2016 02:45:08 PM BST
                Category: None
                Severity: 2 - Minor
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 2.6.0, 3.0.0
 Contains string changes: None

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Details:

Whether any animal units get created at game start depends on generated
terrain and chance. It's possible no units get created.

I've provoked this easily with "/set animals 1". There's a non-zero chance of
it happening even with more sensible settings.

Currently what seems to happen is that the Animal nation is immediately dead
in the first turn, which isn't a terrible outcome. I don't know if that's
robust though. Perhaps we should just wipe the nation during game setup if it
doesn't accrue any units (similar to what we do with "/set animals 0", which
is not to create the nation at all).




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