URL:
  <http://gna.org/bugs/?24760>

                 Summary: AI player production change penalty inconsistency
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Thu 16 Jun 2016 01:07:07 PM EEST
                Category: ai
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: In Progress
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.5.5, 2.6.0, 3.0.0
 Contains string changes: None

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Details:

(Default) AI players are not supposed to be subject to production change
penalty. Yet there's no check against the penalty when production change
happens via building advisor when one *must* change production.
There's likely also problems with H_AWAY players not being penalized under
some circumstances, but I'm yet to produce failing test case of that.




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