URL: <http://gna.org/bugs/?24760>
Summary: AI player production change penalty inconsistency Project: Freeciv Submitted by: cazfi Submitted on: Thu 16 Jun 2016 01:07:07 PM EEST Category: ai Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.5.5, 2.6.0, 3.0.0 Contains string changes: None _______________________________________________________ Details: (Default) AI players are not supposed to be subject to production change penalty. Yet there's no check against the penalty when production change happens via building advisor when one *must* change production. There's likely also problems with H_AWAY players not being penalized under some circumstances, but I'm yet to produce failing test case of that. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24760> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev