URL:
  <http://gna.org/patch/?7522>

                 Summary: AI always selling almost all buildings
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sat 30 Jul 2016 01:00:50 PM EEST
                Category: ai
                Priority: 5 - Normal
                  Status: In Progress
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 
 Contains string changes: None

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Details:

Noticed that AI with sufficient income was buying barracks in the same city
every turn. It turned out it was selling it first.

I think it's selling all buildings that are not building_crucial(), regardless
of economic situation (this was not a regression with rename and change of the
function from !building_unwanted())




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