URL: <http://gna.org/patch/?7522>
Summary: AI always selling almost all buildings Project: Freeciv Submitted by: cazfi Submitted on: Sat 30 Jul 2016 01:00:50 PM EEST Category: ai Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: Contains string changes: None _______________________________________________________ Details: Noticed that AI with sufficient income was buying barracks in the same city every turn. It turned out it was selling it first. I think it's selling all buildings that are not building_crucial(), regardless of economic situation (this was not a regression with rename and change of the function from !building_unwanted()) _______________________________________________________ Reply to this item at: <http://gna.org/patch/?7522> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev