URL: <http://gna.org/patch/?7742>
Summary: civ2civ3: allow building wonders next to Deep Ocean? Project: Freeciv Submitted by: jtn Submitted on: Sat 01 Oct 2016 11:25:06 AM BST Category: rulesets Priority: 5 - Normal Status: In Progress Privacy: Public Assigned to: jtn Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0, 3.0.0 Contains string changes: Yes _______________________________________________________ Details: Currently, civ2civ3 requires Ocean terrain to build the coastal wonders (Lighthouse and Magellan's Expedition). Neither Deep Ocean nor Lake suffices. Bug #25070 is introducing a "Sea" TerrainFlag. We could use this to simplify the rules to allow building these wonders in a city which has only Deep Ocean tiles adjacent. (This is unlikely to come up with a generated map, but could happen in a scenario.) (One could argue that requiring Ocean specifically makes some narrative sense, something about requiring gentle seas to nurture naval competence. But I think the rules simplification probably outweighs that.) _______________________________________________________ Reply to this item at: <http://gna.org/patch/?7742> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev