Update of bug #25294 (project freeciv): Status: None => Ready For Test Planned Release: => 2.5.6
_______________________________________________________ Follow-up Comment #2: OK I got it, seems unit stopped bc it encountered city which is next tile from starting position :D. Targetting 2.5 only for now, that example didnt failed in 2.6, but code looks the same, so not sure. patch attached. (file #29404) _______________________________________________________ Additional Item Attachment: File name: serv_fail_return.patch Size:0 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?25294> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev