Hi! I have discovered some memory leaks in the JSON protocol in the Freeciv server by running Valgrind on it, and created an issue here: http://www.hostedredmine.com/issues/658181
We now have a 250-player LongTurn game running on Freeciv-web, where this issue has an impact on memory usage. (The problem is worked-around by me restarting that particuar server about once a week, but it would be nice to fix the issue at the root-cause.) Thanks in advance for any help with this. :) Andreas
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