I am grinding through the dialog cutovers.  The end of the first pass is
in sight, and the pace has picked up ever since I stopped trying to do
non-modal dialogs when there was an easy cancel-and-retry option.  However,
I can see that there will have to be some revision of the look-and-feel.
Some look good, but the "build colony" dialog and the "claim land" dialog
for example have truncated buttons, and I am baffled why they are aligned
to the right.  Any clues?  I have looked at the online source for
BasicOptionPaneUI which suggests that there is nothing special in the
default layout...

Cheers,
Mike Pope

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