I did try to find it. It seems like there are several versions
of FreeColGameObjects, possible in their own threads?

Is there an introduction to the overall FreeCol design? Threading,
client-server model?

Regards, Thue


2014/1/7 Michael T. Pope <mp...@computer.org>

> On Tue, 7 Jan 2014 03:12:52 +0100
> Thue Janus Kristensen <thu...@gmail.com> wrote:
> > I am trying to figure out why a newly added unit via the debug interface
> > (right click on tile, add unit) is not getting getting focus.
> >
> > game.getFreeColGameObject(sUnit.getId(), Unit.class); on DebugUtils.java
> > line ~378 returns null. Why?
>
> No idea.  The code looks right to me, but debug-mode stuff is always
> flakey and/or low priority.  If you want to put in the effort tracking it
> down, feel free.
>
> Cheers,
> Mike Pope
>
>
>
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