On Sun, 28 Dec 2014 14:25:44 -0600 Caleb Williams <cale...@gmail.com> wrote: > Just thinking about all the work that has been done since the 0.11.1...
I appreciate the thought that went into this, but I have a draft release notes underway already (attached, markdown format) using the same general form as for 0.11.1. Feel free to correct omissions etc, and note that the bugs section will be summarized further. Cheers, Mike Pope
#### FreeCol 0.11.2 #### The FreeCol team are mostly pleased to announce the release of FreeCol 0.11.2. This is a bug fix release to clean up yet more annoying problems in version 0.11.0. All 0.10.x and 0.11.x games should continue to work with 0.11.2. We hope you enjoy FreeCol 0.11.2. Onward to 1.0. The FreeCol Team ### Common problems ### On Windows in full screen mode multiple users have reported that the main window flashes or minimizes when a dialog pops up. This is [BR#2729](https://sourceforge.net/p/freecol/bugs/2729/) and is [discussed here](https://sourceforge.net/p/freecol/discussion/141201/thread/83e554f8/). Thus far it appears to be a peculiarity of Windows Java. The easiest work around is to use windowed mode. A patch to work around this limitation would be really welcome. ### Bugs ### Since the 0.11.1 release, X new bugs have been reported. Fixed: 2748 2749 2750 2754 2755 2756 2757 2758 2759 2760 2762 2763 2767 2768 2769 2770 2774 2775 2778 2780 2781 Info: 2751 2753 2767 2773 2777 2779 NotABug: 2752 2764 2771 WWC1D: 2765->PF Bug: 2761 2763 2766 2772 Check: 2776 [2782] Fixed: 2320 OOD: 2312 2690 2782 Dup: 2742 ### User-visible changes since 0.11.1-release ### - The default window size in windowed mode now tries harder to avoid operating system menu bars and decoration - In FreeCol rules, Pocahontas now overrides the mission-ban - Build queue dialog correctly updates the current buildable progress display - Custom difficulty setting and loading should work again - Adjacent settlement restrictions loosened - Add "stock accounts for production" client option - Include equipment in all unit labels where it can vary in quantity - It is no longer possible to give foreign units a goto order - Autosave directory is now always a subdirectory of the save directory - Several improvements to menu sizing - Mod preferences should work again - Improvements to map font scaling ### Developer issues ### - We now require at least Java 7 to build FreeCol - All the trade route logic is now in the client, the server only provides persistance - All user commands now return success/fail, except those that do not return - Resource and window initialization disentangled, contributed by wintertime [e1eb385]
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