Hi,
 
I also thought later this or some locally changed non-commited change might be the cause.
I would check with "git status" if any files are listed as changed, then either "git stash" for
keeping them or "git reset --hard" for throwing them away.
Then check if master is exactly at same point as origin/master, as there could be some
bad merges from the gui tool always using "git pull". This could also be fixed with reset,
but would need looking up the extra parameters and preconditions for safety.
 
 
Greetings,
 
wintertime
 
Gesendet: Sonntag, 12. April 2015 um 08:58 Uhr
Von: "Jonathan Aquilina" <eagles051...@gmail.com>
An: "Michael T. Pope" <mp...@computer.org>
Cc: "FreeCol Developers" <freecol-developers@lists.sourceforge.net>
Betreff: Re: [Freecol-developers] Latest Git cannot load saved game
Could it be something with the code he had pulled in his system. I would also suggest a clean clone of the code from git to see if there is really a problem in the codebase to begin with.
 
On Sun, Apr 12, 2015 at 8:47 AM, Michael T. Pope <mp...@computer.org> wrote:
On Sat, 11 Apr 2015 15:33:35 -0500
Caleb Williams <cale...@gmail.com> wrote:
> I did just as you asked, ran "ant clean" and "ant distclean" and then
> recompiled [27aa48], and I still cannot load that file.

I can not reproduce a problem either.  The game loads fine for me, and if
I unpack it and look at the point it goes wrong according to the crash in
the log file, it also looks normal/not-corrupt.

I added some more tracing in git.b542f46, that may shed further light
on the problem.

Cheers,
Mike Pope

--
Jonathan Aquilina
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