From: "Enrico Weigelt, metux IT consult" <enrico.weig...@gr13.net>

---
 src/net/sf/freecol/common/model/Unit.java | 17 +++++++----------
 1 file changed, 7 insertions(+), 10 deletions(-)

diff --git a/src/net/sf/freecol/common/model/Unit.java 
b/src/net/sf/freecol/common/model/Unit.java
index ee066fffa0f..41a21952375 100644
--- a/src/net/sf/freecol/common/model/Unit.java
+++ b/src/net/sf/freecol/common/model/Unit.java
@@ -3699,21 +3699,18 @@ public class Unit extends GoodsLocation
         Set<Modifier> result = new HashSet<>();
 
         // UnitType modifiers always apply
-        result.addAll(transform(unitType.getModifiers(id, fcgot, turn),
-                alwaysTrue(),
-                m -> m.setModifierIndex((m.getType() == 
Modifier.ModifierType.ADDITIVE)
+        for (Modifier m : unitType.getModifiers(id, fcgot, turn))
+            result.add(m.setModifierIndex((m.getType() == 
Modifier.ModifierType.ADDITIVE)
                     ? Modifier.UNIT_ADDITIVE_COMBAT_INDEX
-                    : Modifier.UNIT_NORMAL_COMBAT_INDEX)));
+                    : Modifier.UNIT_NORMAL_COMBAT_INDEX));
 
         // The player's modifiers may not all apply
-        result.addAll(transform(owner.getModifiers(id, fcgot, turn),
-                alwaysTrue(),
-                m -> m.setModifierIndex(Modifier.GENERAL_COMBAT_INDEX)));
+        for (Modifier m : owner.getModifiers(id, fcgot, turn))
+            result.add(m.setModifierIndex(Modifier.GENERAL_COMBAT_INDEX));
 
         // Role modifiers apply
-        result.addAll(transform(role.getModifiers(id, fcgot, turn),
-                alwaysTrue(),
-                m -> m.setModifierIndex(Modifier.ROLE_COMBAT_INDEX)));
+        for (Modifier m : role.getModifiers(id, fcgot, turn))
+            result.add(m.setModifierIndex(Modifier.ROLE_COMBAT_INDEX));
 
         return result;
     }
-- 
2.11.0.rc0.7.gbe5a750


------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, SlashDot.org! http://sdm.link/slashdot
_______________________________________________
Freecol-developers mailing list
Freecol-developers@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/freecol-developers

Reply via email to