From: "Enrico Weigelt, metux IT consult" <enrico.weig...@gr13.net>
--- src/net/sf/freecol/client/control/InGameController.java | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/src/net/sf/freecol/client/control/InGameController.java b/src/net/sf/freecol/client/control/InGameController.java index 5bd020fa78e..1ec1857f4bb 100644 --- a/src/net/sf/freecol/client/control/InGameController.java +++ b/src/net/sf/freecol/client/control/InGameController.java @@ -1287,6 +1287,13 @@ public final class InGameController extends FreeColClientHolder { } } + private List<ChoiceItem<Player>> getEnemyChoices(Player me) { + List<ChoiceItem<Player>> result = new ArrayList<>(); + for (Player p : getGame().getLiveEuropeanPlayers(me)) + result.add(new ChoiceItem<Player>(Messages.message(p.getCountryLabel()), p)); + return result; + } + /** * Check the carrier for passengers to disembark, possibly * snatching a useful result from the jaws of a @@ -1779,8 +1786,8 @@ public final class InGameController extends FreeColClientHolder { Player enemy = getGUI().getChoice(unit.getTile(), Messages.message("missionarySettlement.inciteQuestion"), unit, "missionarySettlement.cancel", - transform(getGame().getLiveEuropeanPlayers(player), alwaysTrue(), - p -> new ChoiceItem<>(Messages.message(p.getCountryLabel()), p))); + getEnemyChoices(player)); + if (enemy == null) return true; askServer().incite(unit, is, enemy, -1); break; -- 2.11.0.rc0.7.gbe5a750 ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, SlashDot.org! http://sdm.link/slashdot _______________________________________________ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers