I see, thank you for explanation. :)
Fiisch

2017-02-12 9:07 GMT+01:00 Michael T. Pope <mp...@computer.org>:
> On Thu, 9 Feb 2017 15:47:55 +0100
> Petr Fišer <pries...@gmail.com> wrote:
>> is basically just about FreeCol not being able to upgrade savegames
>> from 0.10.x and older,
>
> FreeCol 0.12.0, which will be the next release, will not be able to read
> 0.10.x format savegames.  This is normal for releases with (semi-)major
> numbers that differ by more than 1.  0.12.0 will be able to read 0.11.x
> games.
>
> And to clarify further, some good progress has been made with trunk,
> removing the long deprecated PlayerExploredTile and EquipmentType without
> any test failures.  So some nasty hacks are now gone at last.  So please
> think of trunk as 0.12.0-alpha rather than 0.11.6+fixes, as some 0.10.x
> games are now unloadable.  There is more to come...
>
> Less pleasing though, testing has thrown up some 0.10.x games where
> 0.11.x does not completely upgrade some game options to the 0.11.x
> format.  I have fixed the upgrade code (git.9da74ae), and relabelled it
> from "@compat 0.10.7" to "@compat 0.11.0" --- we will be stuck with that
> for another cycle so that 0.12.x can finish the job partially done by
> 0.11.x. Not a huge fail, its all in Specification which is where much of
> the backwards compatibility will always be found unless we stop adding
> options and spec features.  Just another reminder of the importance of
> testing.
>
> Cheers,
> Mike Pope
>

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