I see, thank you for explanation. :) Fiisch 2017-02-12 9:07 GMT+01:00 Michael T. Pope <mp...@computer.org>: > On Thu, 9 Feb 2017 15:47:55 +0100 > Petr Fišer <pries...@gmail.com> wrote: >> is basically just about FreeCol not being able to upgrade savegames >> from 0.10.x and older, > > FreeCol 0.12.0, which will be the next release, will not be able to read > 0.10.x format savegames. This is normal for releases with (semi-)major > numbers that differ by more than 1. 0.12.0 will be able to read 0.11.x > games. > > And to clarify further, some good progress has been made with trunk, > removing the long deprecated PlayerExploredTile and EquipmentType without > any test failures. So some nasty hacks are now gone at last. So please > think of trunk as 0.12.0-alpha rather than 0.11.6+fixes, as some 0.10.x > games are now unloadable. There is more to come... > > Less pleasing though, testing has thrown up some 0.10.x games where > 0.11.x does not completely upgrade some game options to the 0.11.x > format. I have fixed the upgrade code (git.9da74ae), and relabelled it > from "@compat 0.10.7" to "@compat 0.11.0" --- we will be stuck with that > for another cycle so that 0.12.x can finish the job partially done by > 0.11.x. Not a huge fail, its all in Specification which is where much of > the backwards compatibility will always be found unless we stop adding > options and spec features. Just another reminder of the importance of > testing. > > Cheers, > Mike Pope >
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