On Mon, 20 Feb 2017 22:18:41 +0100 win...@genial.ms wrote: > I had mentioned before that I wanted to make combined > river styles available in the map editor...
Just tried it. I do not think the larger style dialog is too big. As long as it can display in our supported minimum of 1024x768 that is. If that is a worry you could always go to more columns. > I added another button to the map editor panel where > all styles are available, but kept the simpler function > where you can add/remove river arms, as they work differently... I would need to spend a fair amount of time in the map editor to want to express a preference here. I do not plan to do that ATM:-). We need the opinion of some serious map editor users. However the tooltip is fine IMHO. > A minor problem with the change is that it reintroduces > an overly large river style menu... I think the style buttons would be more elegant but that yes, some people will be confused. I found the big menu easy to use, and is probably fewer clicks if you know what you are doing. So I am afraid I am not much use there in terms of a clear opinion. I think the best way forward is to commit your best pick, and get this out at least to the people who can build from trunk. > I tested that I can add rivers with minor and major > river-arms using the map editor now and they also stayed > when I saved the map, restarted and reloaded the map. > What I still need to test is creating a decent test-map and > see if starting a new game with such a map would actually work. Yes, that breaks periodically. Cheers, Mike Pope
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