Hi Jonas,
Not sure myself, so if none of the devs have got back to you then I recommend 
you drop by the FreeCol channel on the Colonization discord as main dev Stian 
and a few modders are very active there and will be able to help as I think 
I've seen Stian discuss the possibility of stories, missions & achievements in 
the past. :)Join the Sid Meier's Colonization Games Discord Server!


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Regards

Blake
    On Monday, 8 July 2024 at 06:01:19 am ACST, Jonas Stumph Stevnsvig 
<jo...@stevnsvig.com> wrote:  
 
 Greetings Freecol Devs, and congratulations on a very polished looking 1.2.0 
release.


I have had an opportunity to binge freecol on a couple of different PCs, since 
I found myself forced to rest. Audiobooks and Freecol is a good combination.

I have a question regarding the mod system. I found myself thinking that some 
sort of helt to get a lead on your european counterparts sould be an 
interesting twist - e.g. a  mission system where a mission could be :"1000g 
bonus for being first to  discover 5 tribes" or "first to unearth 5 lost city 
rumours", or maybe an investment mod:  seeking investors in your home country 
that demand (e.g. a minimum annual number of furs from year 15xx tp  year 15yy 
in exchance for providing two pioneers and some tools early on...)

My question is this: could this be achieved with the current mod system? or is 
it too extensive? I wouldn't want submit changes like these as PRs to the main 
code.

Best regards

Jonas Stevnsvig
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