Argh….

All of this talk about VGA frame rates, alpha masks, sprites and pixels, you 
are really making me want to write a 2D DOS gaming engine. 

lol.

Anyhow, you said you wanted to do your code in “Pure C”. From my personal 
experience, a lot of the information on the web pertaining to
very low level graphics programming is incomplete at best. Vesa, SuperVGA, VGA, 
MCGA, EGA, CGA and etc are very old. They predate
the internet becoming popular. Consider picking up a good old book.

Graphics Programming in C: A Comprehensive Resource for Every C Programmer : 
Covers Cga, Ega, and Vga Graphic Displays and Includes a Complete Toolbox of 
graphic routines and sample programs. (1988) 
Only $35 on Amazon, 
https://www.amazon.com/Graphics-Programming-Comprehensive-Resource-Programmer/dp/1558510184/

You may save yourself a lot of wasted time, frustration and headaches. 



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