Welcome back! :D

My setup is a Linux desktop machine under which I edit code with Sublime Text 
and compile with the Linux versions of NASM and/or Watcom C, for whichever the 
current project calls.

I test frequently while implementing a new feature or what-have-you, and for 
that I use DOSBox. My more periodic, more "release" based testing is done in a 
pair of virtual machines - one in VirtualBox and the other in AQEMU, though you 
can read that as plain QEMU, as it's simply a GUI front end to ease configuring 
the emulator's numerous options.

Happy coding! :)
Mercury

Sent with [Proton Mail](https://proton.me/) secure email.

On Wednesday, May 29th, 2024 at 9:21 PM, Wolf Bergenheim via Freedos-devel 
<freedos-devel@lists.sourceforge.net> wrote:

> Hi everyone,
>
> After ~22 years I got back into coding on DOG. I'm working my way towards a 
> new release, 0.8.4b, in the ~soon timeframe. I'm also working on moving the 
> source code to GitHub and fixing the website. It had apparently broken 
> several years ago...
>
> So far I've been fixing the code and implementing missing bits. It's a lot of 
> fun, and I really enjoy that the coding is so different from my day job 
> coding. :) Earlier this year I found Jim's great YT channel, and I think that 
> was a big part of me picking up DOG again, so thanks for that!
>
> Now a question:
> What are your dev setups like? I'm on a linux host computer and I've been 
> using both DOSBox and QEMU to build and test in. I find though that it's a 
> bit of a chore, since DOSBox crashes randomly (like when compiling), or QEMU 
> segfaults when I mount my dog source directory as a virtual FAT drive. So now 
> I'm looking at setting up Dosemu2 (I remember using doemu ~20 years ago).
>
> What do your dev environments look like? How do you make an efficient 
> edit-build-test cycle? Has anyone tried using watcom as a crosscompiler?
>
> --Wolf
>
> --
>
> |\_
> | .\---.
> / ,__/
> / /Wolf <[wolf+...@bergenheim.net](mailto:wolf%2b...@bergenheim.net)>_
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