DOS apps will run under Win7 32-bit, but not 64-bit.
 

> -----Original Message-----
> From: dmccunney [mailto:dennis.mccun...@gmail.com] 
> Sent: Thursday, January 10, 2013 11:37 AM
> To: Discussion and general questions about FreeDOS.
> Subject: Re: [Freedos-user] Freedos V2.0 - when will it be available?
> 
> On Thu, Jan 10, 2013 at 8:29 AM, Rugxulo <rugx...@gmail.com> wrote:
> > On Thu, Jan 10, 2013 at 12:10 AM, dmccunney 
> <dennis.mccun...@gmail.com> wrote:
> >>
> > Like I said, Win2k / XP aren't that bad, though they have 
> quite a few
> > catches and omissions. It gets worse later on, but it depends on
> > whether you think the tradeoff is worth it (or have the time,
> > patience, knowledge, desire to bother trying to install older stuff
> > and accept incomplete functionality).
> 
> XP works fine here.  2K works fine on an older box that doesn't have
> the RAM to properly run XP.  I avoided Vista, but Win7 works well on
> the SOs laptop.
> 
> The issues here haven't been whether something runs - it's been UI
> changes, and figuring out where MS put a particular function in the
> new version, because you don't get to it like you did before.
> 
> (DOS apps don't run at all under Win7, unless you use a VM, but I
> found a version that does of the only DOS app the SO used - a DOS port
> of the old Unix game Larn.)
> 
> >> I din't care about DOS compatibility - the DOS stuff I used all ran
> >> fine in an NTVDM.
> >
> > Trust me, it's not as perfect as it seems, though yes, for what it
> > does, it does fairly well.
> 
> I didn't say it was perfect.  I said it worked for me.
> 
> >> Like I said elsewhere, it ran all the DOS stuff *I* used with no
> >> problem so I essentially didn't *care*.
> >
> > That's more of a coincidence (or your minimal needs) than a true
> > testament to compatibility. Simply put, most people "didn't care"
> > anymore or preferred heavier APIs, but having an incomplete /
> > half-broken subsystem doesn't help them stay firm either.
> 
> Yes.  So?
> 
> I freely admit NTVDM and DOS compatibility leave somewhat to be
> desired, and there will be stuff that doesn't run or will have
> problems.
> 
> I don't care, because it works for what I do with it.
> 
> > Granted, perhaps DOS native binaries aren't the easiest or greatest
> > things to lug around for ages, but I don't know of a true 
> "universal"
> > solution. Scripts? (Lua?) Bytecode? (Inferno?) We probably shouldn't
> > have separate binaries for every single x86 OS, but for some people,
> > source compatibility is "good enough". Too bad they make so many
> > horrible assumptions in the process.
> 
> There's no such thing as a true universal solution.  (But then, how
> many folks *need* one?  Most folks either just run one platform, or
> don't *expect* to have the same programs available everywhere.  The
> folks most interested will be *developers* trying to target multiple
> platforms.)
> 
> The closest is a "Write once, run anywhere" solution like Java.  Code
> is compiled to a tokenized binary targeted at an arbitrary virtual
> machine implemented by the Java runtime.  If there *is* a Java runtime
> for what you have, the code will run on it.  Java runtimes exist for
> almost everything.  (You still have to be aware of various issues -
> it's possible to write non-portable code in Java.)
> 
> You lug about DOS native binaries and deal with compatibility issues
> because you either haven't found anything else that will do the same
> job, or there is something but you would rather deal with the issues
> than switch.
> 
> One interesting trend is wider use of scripting, because current
> hardware can run script languages fast enough to make them competitive
> with other languages.  I'm seeing an increasing amount of stuff
> written in Python, which is available for Windows, Linux, and OS/X,
> using widget libraries like Qt so it largely looks and acts the same
> on any supported platform.
> ______
> Dennis
> https://plus.google.com/u/0/105128793974319004519
> 
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