On Thu, Mar 22, 2018 at 10:43 AM, Wladimir J. van der Laan
<laa...@gmail.com> wrote:
> Hello Ilia,
>
> On Thu, Jan 25, 2018 at 08:41:11AM -0500, Ilia Mirkin wrote:
>> Should you also expose PIPE_CAP_TEXTURE_RECTANGLE? (Or whatever it's
>> called... I forget.)
>
> I checked and I don't think a capability exists for this (anymore?).
>
> Everywhere, the assumption is meant that all Gallium drivers support, or at 
> least emulate this.
>
> For example in src/mesa/state_tracker/st_extensions.c:
>
>     extensions->NV_texture_rectangle = GL_TRUE;

You're probably right - texture rect is required as part of Gallium.
Probably always has been.
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