On Thu, Mar 22, 2018 at 10:43 AM, Wladimir J. van der Laan <laa...@gmail.com> wrote: > Hello Ilia, > > On Thu, Jan 25, 2018 at 08:41:11AM -0500, Ilia Mirkin wrote: >> Should you also expose PIPE_CAP_TEXTURE_RECTANGLE? (Or whatever it's >> called... I forget.) > > I checked and I don't think a capability exists for this (anymore?). > > Everywhere, the assumption is meant that all Gallium drivers support, or at > least emulate this. > > For example in src/mesa/state_tracker/st_extensions.c: > > extensions->NV_texture_rectangle = GL_TRUE;
You're probably right - texture rect is required as part of Gallium. Probably always has been. _______________________________________________ Freedreno mailing list Freedreno@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/freedreno