Denormalized texture coordinates are required for text rendering in
GALLIUM_HUD.

Signed-off-by: Wladimir J. van der Laan <laa...@gmail.com>
---
 src/gallium/drivers/freedreno/a2xx/fd2_compiler.c | 3 ++-
 src/gallium/drivers/freedreno/a2xx/ir-a2xx.c      | 1 +
 src/gallium/drivers/freedreno/a2xx/ir-a2xx.h      | 1 +
 3 files changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/freedreno/a2xx/fd2_compiler.c 
b/src/gallium/drivers/freedreno/a2xx/fd2_compiler.c
index 2ffd8cd..9f2fc61 100644
--- a/src/gallium/drivers/freedreno/a2xx/fd2_compiler.c
+++ b/src/gallium/drivers/freedreno/a2xx/fd2_compiler.c
@@ -791,6 +791,7 @@ translate_tex(struct fd2_compile_context *ctx,
        instr = ir2_instr_create(next_exec_cf(ctx), IR2_FETCH);
        instr->fetch.opc = TEX_FETCH;
        instr->fetch.is_cube = (inst->Texture.Texture == TGSI_TEXTURE_3D);
+       instr->fetch.is_rect = (inst->Texture.Texture == TGSI_TEXTURE_RECT);
        assert(inst->Texture.NumOffsets <= 1); // TODO what to do in other 
cases?
 
        /* save off the tex fetch to be patched later with correct const_idx: */
@@ -802,7 +803,7 @@ translate_tex(struct fd2_compile_context *ctx,
        reg = add_src_reg(ctx, instr, coord);
 
        /* blob compiler always sets 3rd component to same as 1st for 2d: */
-       if (inst->Texture.Texture == TGSI_TEXTURE_2D)
+       if (inst->Texture.Texture == TGSI_TEXTURE_2D || inst->Texture.Texture 
== TGSI_TEXTURE_RECT)
                reg->swizzle[2] = reg->swizzle[0];
 
        /* dst register needs to be marked for sync: */
diff --git a/src/gallium/drivers/freedreno/a2xx/ir-a2xx.c 
b/src/gallium/drivers/freedreno/a2xx/ir-a2xx.c
index 163c282..42a9ab4 100644
--- a/src/gallium/drivers/freedreno/a2xx/ir-a2xx.c
+++ b/src/gallium/drivers/freedreno/a2xx/ir-a2xx.c
@@ -341,6 +341,7 @@ static int instr_emit_fetch(struct ir2_instruction *instr,
                tex->use_comp_lod = 1;
                tex->use_reg_lod = !instr->fetch.is_cube;
                tex->sample_location = SAMPLE_CENTER;
+               tex->tx_coord_denorm = instr->fetch.is_rect;
 
                if (instr->pred != IR2_PRED_NONE) {
                        tex->pred_select = 1;
diff --git a/src/gallium/drivers/freedreno/a2xx/ir-a2xx.h 
b/src/gallium/drivers/freedreno/a2xx/ir-a2xx.h
index 36ed204..c4b6c18 100644
--- a/src/gallium/drivers/freedreno/a2xx/ir-a2xx.h
+++ b/src/gallium/drivers/freedreno/a2xx/ir-a2xx.h
@@ -74,6 +74,7 @@ struct ir2_instruction {
                        unsigned const_idx;
                        /* texture fetch specific: */
                        bool is_cube : 1;
+                       bool is_rect : 1;
                        /* vertex fetch specific: */
                        unsigned const_idx_sel;
                        enum a2xx_sq_surfaceformat fmt;
-- 
2.7.4

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