Hi.
I just thought I'd put in a couple of things I'd like to see in freemware
before it gets impossible because of some design decision or something :)
First, I've been trying vmware, and I think it's a hassle that you can't
use something like mtools or 'mount -o loop' to access the virtual disk.
Granted, they save a lot of diskspace by only keeping the filesize of the
virtual disk as big as necessary, but I had some serious hassle installing
windows, which I only had on disk, and rawdisk access didn't work. So, I
propose to have an option, one for using vmware-style disk, which
grows as necessary (if anyone wants to implement that), and one for a
full-size file that may be accessed with mtools or mounted (should be
easier to make, no?).
Also, I think it would be great with a GGI-version
(http://www.ggi-project.org/). Of course, it is always a hassle with those
extra libraries you have to download and install when you install a new
program, but personally I think GGI is worth it. It allows the same
program to run in a window under X, on the console (either on top of
SVGAlib or on a framebuffer device), and even on glide targets. If vmware
had this, I could have run windows on my voodooII on my second screen,
effectively having X on one screen and windows on the other. :)
It can also 'emulate' any amount of colors on any bitdepth, so you could
run windows in it with 32bit colors even though your X server only runs in
16bit mode. May not look great, but it works :)
I just though I'd taint you all as early as possible with my views :D
--
Ketil Froyn
University of Oslo
Norway
The angle of the dangle is proportional to the heat of the meat.