Wouter Coene wrote:

> > The BOCHS gui code is probably a good example.
> 
> It probably is, but the Bochs GUI code doesn't have things like settings
> panels (which I'm working on right now btw) or menu bars, so getting this to
> work cross-platform doesn't involve much work (no offence).

No offense taken. :^)  It is reasonably easy to make things modular,
but a lot easier to do so after you know what kind of interfaces
you need.  GUI prototyping has a lot of merit, if someone is
willing to do it.  Best to stay away from the nuts and bolts
until you want to dive in.  Java seems a cool way to do this.

There doesn't have to be any effective redundancy.  Someone
will be hashing out a GUI prototype (either java coding or
just by feedback), some people coding, some people documenting.
Hopefully, by the time we need to do extensive GUI coding,
the prototype will be worked out, and we don't miss a beat.

Real software engineering going on here.  Scary huh? :^)

-Kevin

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