No, I didn't disable SSE, but I've rebuilt it for sure and xfreerdp fails
in the same way regardless value of -DWITH_SSE2= :-(

2016-05-21 11:46 GMT+02:00 Armin Novak <armin.no...@thincast.com>:

> did you disable sse/neon?
> did not habe time to check the optimised functions.
>
>
> On 20 May 2016 17:00:48 CEST, Ondrej Holy <oh...@redhat.com> wrote:
>>
>> Hi Armin,
>>
>> I've tried your color_conversion_fix_v3 branch on Fedora 24 and it fails
>> to me with the following ouput:
>> [16:46:20:397] [6168:6169] [INFO][com.freerdp.gdi] - Local framebuffer
>> format  PIXEL_FORMAT_BGRX32
>> [16:46:20:397] [6168:6169] [INFO][com.freerdp.gdi] - Remote framebuffer
>> format PIXEL_FORMAT_RGB16
>> [16:46:20:400] [6168:6169] [ERROR][com.freerdp.core.codecs] - Failed to
>> create h264 codec context
>> [16:46:20:400] [6168:6169] [ERROR][com.freerdp.gdi] - failed to
>> initialize gdi
>> [16:46:20:400] [6168:6169] [ERROR][com.freerdp.core] -
>> freerdp_post_connect failed
>> [16:46:20:400] [6168:6169] [ERROR][com.freerdp.core] -
>> freerdp_set_last_error ERRCONNECT_POST_CONNECT_FAILED [0x20003]
>> [16:46:20:400] [6168:6169] [ERROR][com.freerdp.client.x11] - Freerdp
>> connect error exit status 1
>> Segmentation fault (core dumped)
>>
>> Have you any idea what is wrong?
>>
>> 2016-04-29 11:57 GMT+02:00 Ondrej Holy <oh...@redhat.com>:
>>
>>> Hi Armin,
>>>
>>> I am not FreeRDP upstream maintainer, but I glad to see you are working
>>> on color conversions overhaul. Current state with color conversions seems
>>> pretty nonuniform and complicated. I am preparing fixes for big endian
>>> architectures, because there are corrupted colors and several other
>>> problems. I used following pull request for a discussion:
>>> https://github.com/FreeRDP/FreeRDP/pull/3284
>>>
>>> Most of the code works on a big endian, because
>>> Stream_Read_/Stream_Write_ macros are used to read/write data from/to
>>> server. There is a problem if Stream_Pointer is used to read raw data,
>>> because the data are always stored as little endian. It is problem
>>> especially with wide strings and colors. It seems to me that usage of
>>> something like Stream_Read_Bitmap/Stream_Read_String would be suboptimal,
>>> because it requires additional data processing, but maybe this is the only
>>> right way to do it.
>>>
>>> Some of the color conversions access the data byte per byte, some of
>>> them access them as UINT16, or UINT32 currently. This is obviously a
>>> problem for a big endian. It seems that your patches fixes this problem
>>> thanks to ReadColor/WriteColor functions, so it is great! Unfortunately
>>> there is another problem. X11 client requires "inverted" colors on a big
>>> endian (not sure about another clients). I realized that "inverted" color
>>> for ARGB32 should be BGRA (not ABGR as it is used currently), however this
>>> doesn't work for another bit depths. "Inverted" color for RGB16 is not
>>> BGR16, but RGB16 with swapped bytes, i.e. loaded as little endian and
>>> stored as big endian.
>>>
>>> So, I am not sure whether BGR color formats are really needed at all.
>>> Don't you know whether some of the clients really need BGR? It seems to me
>>> that BGR color formats were intended to handle colors on a big endian, but
>>> it was probably misunderstanding. So, maybe the "inverted" color formats
>>> (i.e. BGR, ABGR, XBGR) may be removed and something like
>>> FREERDP_PIXEL_FORMAT_INVERT may be introduced instead. What do you think
>>> about it?
>>>
>>> Btw it is not possible to build FreeRDP with unit tests
>>> (-DBUILD_TESTING=ON), because the tests are broken by your patches. I
>>> wanted to test your patches on a big endian also, but xfreerdp segfaulted.
>>> I need to take a look why...
>>>
>>> 2016-04-25 9:26 GMT+02:00 Armin Novak <armin.no...@thincast.com>:
>>>
>>>> Hi there,
>>>>
>>>> I'm working on a overhaul of the software GDI color conversion.
>>>> My current work is here:
>>>> https://github.com/akallabeth/freerdp/tree/color_conversion_fix_v3
>>>>
>>>> This pull requires refactoring of most of libfreerdp and there are still
>>>> a few issues left (listing later on)
>>>> but it is aimed at fixing the following issues:
>>>>
>>>> * Decouple local framebuffer format from remote one
>>>>   This will allow having a local 32bit framebuffer for a 8/15/16/24 bit
>>>> RDP session
>>>>
>>>> * Allow arbitrary color ordering of local framebuffer and fix all
>>>> RFX/H264/GDI functions to
>>>>   respect that color order
>>>>
>>>> * Allow externally supplied buffers to be used in GDI layer
>>>>
>>>> * Remove some performance bottlenecks (do less copying of input data),
>>>>   re-factor the touched API to fix some flaws.
>>>>
>>>> It is working quite well so far for RFX/GFX/H264 but there remain some
>>>> problems with GDI mode.
>>>>
>>>> I'd like some people have a look at it before creating a pull for it,
>>>> so if anyone is interested do have a look at the branch.
>>>>
>>>> best
>>>> Armin
>>>>
>>>>
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>>>
>>>
>>>
>>> --
>>> Regards
>>>
>>> Ondrej
>>>
>>
>>
>>
> --
> Sent from my Android device with K-9 Mail. Please excuse my brevity.
>



-- 
Regards

Ondrej
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