use a hash to store the vars.
we have a hashtable you can see being used in zap_io.c



On Thu, Oct 2, 2008 at 1:21 PM, Simon Capper <[EMAIL PROTECTED]> wrote:

> I see how the var_event mechanism works.
>
> Are you ok with new openzap functions to set/get the vars on the channel,
> called from outgoing_channel().
>
> zap_channel_add_var(zap_channel_t *zchan, char *var_name, const char
> *value)
>
> const char * zap_channel_get_var(zap_channel_t *zchan, char *var_name)
>
> And new fields in zap_channel struct to hold the data
> char * user_vars[];
> int num_user_vars
>
>
> Simon
>
>
> On 10/2/08 10:18 AM, "Anthony Minessale" <[EMAIL PROTECTED]>
> wrote:
>
> > The difference openzp is itself also an abstraction layer so you need to
> > pass it down.
> >
> > I *will not* violate scope like that.....
> >
> > so the only thing I am ok with is adding channel variables to the openzap
> > channels.
> > Then you can either set them all from the vars_event in the mod_openzap
> > outgoing_channel routine
> > or with a callback via the core set_variable mechanism.
> >
> > Then your signaling mod could get the variables by name when it was
> needed.
> >
> > you will learn to understand that due to the years of torture from
> asterisk
> > and it's knotted up api that is somehow called an abstraction layer, I
> will
> > not bend on scope issues. Things like this are exactly what went wrong
> > there.
> >
> >
> >
> >
> >
> > On Thu, Oct 2, 2008 at 11:04 AM, Simon Capper <[EMAIL PROTECTED]> wrote:
> >
> >> The variables would be set before the call by another app, its analogous
> to
> >> setting a sip_x variable and having it appear in the sip signaling,
> don't
> >> need a callback.
> >>
> >> The parameters are (so far):
> >> Ring type: (cadences index to ring the phone with)
> >> Phones to ring list: (proprietary for my ozmod module, don't think it
> >> should
> >> be in the library)
> >>
> >> Maybe have a variable  "opanzap_<variable_name>" that mod_openzap looks
> for
> >> and adds to the zchan structure by passing a custom variable array to
> >> zap_channel_open() then the ozmod can read it.
> >>
> >> Simon
> >>
> >>
> >> On 10/2/08 6:11 AM, "Anthony Minessale" <[EMAIL PROTECTED]>
> >> wrote:
> >>
> >>> That would pretty much violate the whole scope of the library.  It's
> not
> >>> supposed to even know there is a such thing as FreeSWITCH to get
> >> variables
> >>> from.  There could just as easily be a chan_openzap for asterisk
> (*WINK*
> >>> *WINK* anyone? buelleur?)
> >>>
> >>> What exactly do you need them for?
> >>>
> >>> The most elegant way would be for the FS core to allow endpoints
> >>> (mod_openzap) to register a callback to be called
> >>> when a variable is set on that channel, then add the concept of channel
> >>> variables to openzap zchans
> >>>
> >>> so then when FS had a channel variable set it mod_openzap would in turn
> >> set
> >>> it on openzap zchan and the blind abstraction would be preserved.
> >>>
> >>>
> >>>
> >>>
> >>> On Thu, Oct 2, 2008 at 2:42 AM, Simon Capper <[EMAIL PROTECTED]> wrote:
> >>>
> >>>> I want to access channel variables from an ozmod module in openzap.
> >>>> I can't see a way to do it in the current code.
> >>>>
> >>>> I'd like to add the feature and provide a patch for openzap when I'm
> >> done.
> >>>> I'm thinking of adding a void pointer that could be passed down via
> >>>> zap_channel_open that could be then be used from the ozmod modules?
> >>>> Mod_openzap would set the pointer to a function that would give access
> >> to
> >>>> channel variables. Thoughts?
> >>>>
> >>>> Simon
> >>>>
> >>>>
> >>>>
> >>>> _______________________________________________
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> >>>> [email protected]
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> >>>>
> >>>
> >>>
> >>
> >>
> >>
> >> _______________________________________________
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> >>
> >
> >
>
>
>
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-- 
Anthony Minessale II

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