Hi all,
This code support currency and number pronounced in spanish, there are new
files so that to pronounce numbers in spanish is different to english, for
example, number 100 in english is one-hundred and 500 is five-hundred but in
spanish that is not right way.
Audio files neccesaries (included in phrase_es.xml):
veinti.wav
100.wav
500.wav
700.wav
900.wav
I changed code on mod_say_es.c and switch_status_t play_group method to improve
support for pronouncing currency and number, this is new code:
static switch_status_t play_group(switch_say_method_t method, int a, int b, int
c, char *what, switch_core_session_t *session,switch_input_args_t *args)
{
if (a) {
switch(a) {
case 1:
if (b || c) {
say_file("digits/hundred.wav");
} else {
say_file("digits/100.wav");
}
break;
case 5:
say_file("digits/500.wav");
break;
case 7:
say_file("digits/700.wav");
break;
case 9:
say_file("digits/900.wav");
break;
default:
say_file("digits/%d.wav", a);
say_file("digits/hundred.wav");
break;
}
}
if (b) {
if (b > 1) {
switch (b) {
case 2: if (c) {
say_file("digits/veinti.wav");
} else {
say_file("digits/20.wav");
}
break;
default:
say_file("digits/%d0.wav", b);
if (c)
{
say_file("currency/and.wav");
}
break;
}
} else {
say_file("digits/%d%d.wav", b, c);
c = 0;
}
}
if (c) {
if (method == SSM_COUNTED) {
say_file("digits/h-%d.wav", c);
} else {
say_file("digits/%d.wav", c);
}
}
if (what && (a || b || c)) {
say_file(what);
}
return SWITCH_STATUS_SUCCESS;
}
any suggestion is welcome
Diego Toro
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