Hi, I would like to raise this question again since it doesn't seem to have an answer yet.
I built a .NET module which implements IAppPlugin and IApiPlugin. I looked at the /contrib/verifier/eventsocket and it is actually the client to connect to FS through mod_event_socket (correct me if I'm wrong here). I believe Andrew's concern was how to receive events through EventReceivedFunctionCallback but not connect to FS and receive event via TCP/IP. I would want to implement a .NET module that acts like an endpoint. Could someone show me the direction of how to hook up handlers like it is done in native C++? How would I read the incoming audio data and how would I send audio as an outgoing stream. I setup the .NET module and dial plan so that the Run() method in my module is invoked whenever a call is bridged to my endpoint. The ParkingLot and Demo script sample does enlighten me a little but I still have no clue how would I go about the audio stream after I call session.Answer(). Any help would be greatly appreciated. Best Regards Alex To
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