I'm used to using the onInput callbacks inside lua and javascript to listen
for dtmf and other events and perform a task accordingly. I'm wondering if
there is a way to send an event to a session or channel that can be caught
using the setInputCallback inside lua from outside the session program.
Maybe an API command that can generate an event for a specific UUID. Does a
mechanism exist to do this that I'm over looking? Thanks.
--matt
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