For a basic intro take a look at reference 16 in the links section on:
http://www.rowetel.com/blog/?page_id=452
- David
On Wed, 2013-03-13 at 17:37 +0000, Graham Bryce wrote:
> Hi everyone – I would second this, as I’d also be interested in
> understanding the mechanics of the codec better, and currently having
> to fight my way through C source code is making this more difficult
> than it needs to be (I’ve only done a smattering of Visual C#, and I’m
> much happier in Assembler!).
>
> In particular, such a “white-paper”-style description would make it
> easier to get to a non-floating-point implementation, as it would be
> easier to see the potential range of each of the intermediate products
> in the algorithm, which is the biggest challenge.
>
>
>
> Could David knock-up a “back-of-an-envelope” high-level description?
>
>
>
> Graham Bryce
>
> G7LGI
>
>
>
> From: ³¬Ô½×Ô¼º [mailto:[email protected]]
> Sent: 13 March 2013 06:59
> To: freetel-codec2
> Subject: [Freetel-codec2] about codec2 block diagrams
>
>
>
>
> can someone use source code and block diagrams tell me how codec2
> works??
>
>
>
>
>
> i can understand the top function like codec2_create,codec2_destroy£¬
>
>
> but the source code are complex,can someone show the function relation
> use block diagrams??
>
>
> thank you!
>
>
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