Hi Dana
sorry, I mean (non sensible) array access of codec2 causing cache
thrashing...
it has been a while since I was across the codec2 code.
One thing for sure, do not step backward through an array with the M7,
bad for cache misses...
g
On 8/02/2020 2:29 pm, Dana Myers wrote:
On 2/7/2020 6:56 PM, glen english wrote:
what's the array access like, sensible ? is the cache thrashing ?
No thrashing that I can tell with the ESP-DSP library. I mean, it's
performant.
73,
Dana K6JQ
On 6/02/2020 5:43 pm, DANA MYERS wrote:
On February 5, 2020 at 9:25 PM Bruce Perens via Freetel-codec2
<[email protected]> wrote:
Dana, the only thing you didn't make clear is whether your code is
using the fixed or floating data type. If it's using the floating
one, it would be interesting to isolate why performance is so poor
when more conventional code is generated by the compiler. I can
understand float code being slightly slower than double, if the
_______________________________________________
Freetel-codec2 mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/freetel-codec2
_______________________________________________
Freetel-codec2 mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/freetel-codec2
--
Glen English
RF Communications and Electronics Engineer
CORTEX RF
&
Pacific Media Technologies Pty Ltd
ABN 40 075 532 008
PO Box 5231 Lyneham ACT 2602, Australia.
au mobile : +61 (0)418 975077
_______________________________________________
Freetel-codec2 mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/freetel-codec2