Thanks, I'll take a look.

Yes or just your own repo that links the libcodec2.so, I've done that
with projects like freedv-gui and freebeacon.

- David

On 31/5/20 8:49 pm, Tomas Härdin wrote:
> Hi
> 
> The code is in src/tun. Separating the codec and modem stuff is
> probably a good idea yeah. I could have the modem stuff as a submodule
> or subtree in my own project.
> 
> /Tomas
> 
> sön 2020-05-31 klockan 06:11 +0930 skrev David Rowe:
>> Thanks Tomas,
>>
>> The README_tun.md looks like a good start, but I'm unclear where the
>> code is?
>>
>> Also I wondering if this should be a separate project/repo from codec 2.
>>  There is already enough in there (!) so I'm endeavoring to separate
>> applications out from core modem/voice codec code.
>>
>> Thanks,
>> David
>>
>> On 30/5/20 11:30 pm, Tomas Härdin wrote:
>>> Hi list
>>>
>>> Have a look: https://github.com/Tjoppen/codec2/tree/tms_tun
>>> Obviously it's missing things like checksums and FEC on the data. Plus
>>> the SD stuff needs to be sorted out. But it serves as a base for
>>> experimentation.
>>>
>>> The main idea is to keep the C stuff as simple as possible, and have
>>> all the business logic in scripts. I don't want to have to deal with
>>> setting up RTL-SDR, HackRF etc in C when we have CLI tools for that.
>>>
>>> Next on my plate is RXing multiple baudrates at the same time, and
>>> channelization. Shouldn't take too long to whip up in Python.
>>>
>>> Networking is not my area, so someone who knows how to set up routes
>>> with this thing please chime in.
>>>
>>> /Tomas
> 
> 
> 
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