I'm try to write a cross platform application and I'd like there to be uniform behaviour when it comes to rendering fonts. Unfortunately I ran into a bug and just to make sure that there wasn't a problem with my code I wrote a short test program to highlight the bug. Here's a list of the program and the output for both OS X and Win32.
program: #include <stdio.h> #include <ft2build.h> #include FT_FREETYPE_H int main(void) { FT_Library library; FT_Init_FreeType(&library); FT_Face face; FT_New_Face(library, "arial.ttf", 0, &face); FT_Set_Char_Size(face, 0, (18 << 6), 72, 72); unsigned i; for (i = 65; i < 90; i++) { FT_Load_Char(face, i, FT_LOAD_RENDER | FT_LOAD_NO_AUTOHINT); FT_GlyphSlot glyph = face->glyph; printf("rows: %d width: %d\n", glyph->bitmap.rows, glyph->bitmap.width); } return 0; } OS X output: rows: 13 width: 14 rows: 13 width: 11 rows: 15 width: 13 rows: 13 width: 12 rows: 13 width: 11 rows: 13 width: 10 rows: 15 width: 13 rows: 13 width: 11 rows: 13 width: 3 rows: 14 width: 8 rows: 13 width: 11 rows: 13 width: 9 ... Win32 output: rows: 13 width: 13 rows: 13 width: 10 rows: 13 width: 11 rows: 13 width: 11 rows: 13 width: 10 rows: 13 width: 9 rows: 13 width: 12 rows: 13 width: 11 rows: 13 width: 2 rows: 13 width: 8 rows: 13 width: 11 rows: 13 width: 8 ... One would think that the output would be identical, but it's not. Also, there doesn't seem to be a pattern either. Sometimes the Win32 output is differs in rows or width or both. Is there something obvious that I'm not doing or this a bug that other people have come across? Kevin _______________________________________________ Freetype-devel mailing list Freetype-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/freetype-devel