Hi Werner,

This is a proposal for a tutorial update. Perhaps it is a bit redundant.

Alexei
--- a/tree/freetype2/docs/tutorial/step1.html   2015-12-01 10:47:45.000000000 
-0500
+++ b/tree/freetype2/docs/tutorial/step1.html   2015-12-01 11:22:41.776663000 
-0500
@@ -566,11 +566,11 @@
           <p>The parameter <tt>render_mode</tt> is a set of bit flags
             to specify how to render the glyph image.
             <tt>FT_RENDER_MODE_NORMAL</tt>, the default, renders an
-            anti-aliased bitmap with 256 gray levels (also called
-            a <em>pixmap</em>), as this is the default.  You can
-            alternatively use <tt>FT_RENDER_MODE_MONO</tt> if you want
-            to generate a 1-bit monochrome bitmap.  More values are
-            available for
+            anti-aliased coverage bitmap with 256 gray levels (also
+            called a <em>pixmap</em>), as this is the default.  You
+            can alternatively use <tt>FT_RENDER_MODE_MONO</tt> if you
+            want to generate a 1-bit monochrome bitmap.  More values
+            are available for
             the <a 
href="../reference/ft2-base_interface.html#FT_Render_Mode"><tt>FT_Render_Mode</tt></a>
             enumeration value.</p>
 
@@ -578,7 +578,9 @@
             directly through <tt>glyph-&gt;bitmap</tt> (a simple
             descriptor for bitmaps or pixmaps), and position it
             through <tt>glyph-&gt;bitmap_left</tt> and
-            <tt>glyph-&gt;bitmap_top</tt>.</p>
+            <tt>glyph-&gt;bitmap_top</tt>. For optimal renering on a
+            screen, the bitmap should be used as alpha channel in 
+            linear blending with gamma correction.</p>
 
           <p>Note that <tt>bitmap_left</tt> is the horizontal distance
             from the current pen position to the leftmost border of
@@ -799,7 +801,10 @@
               takes a pointer to
               an <a 
href="../reference/ft2-basic_types.html#FT_Bitmap"><tt>FT_Bitmap</tt></a>
               descriptor and the position of its top-left corner as
-              arguments.</li>
+              arguments. For ideal rendering on a screen, this
+              function should perform linear blending with gamma
+              correction, using the bitmap as an alpha channel. 
+             </li>
 
             <li>The value of <tt>slot-&gt;bitmap_top</tt> is positive
               for an <em>upwards</em> vertical distance.  Assuming
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