> Probably both approaches are wrong. I am asking that question both in terms 
> of the spec and in terms of implementation details - what is the 
> correct/recommended approach to render multi-layered 32-bit RGBA COLRv1 data 
> to a non-colour target media?

My recommendation is to blend three times, each color separately.Then combine 
with appropriate non-equal weights. This should be correct. Perhaps, you can 
combine the color first, than blend using alpha.

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