Takeyoshi -

I've used FreeType on Windows at small font sizes on previous projects with
no problem (albeit that was a few years ago).  While I personally haven't
used it in a DirectX project, a web search for "FreeType DirectX" shows a
number of folks who report success with it, including at least one with
sample source code:

http://isometrictiger.wordpress.com/2011/01/14/font-rendering-in-direct3d-11/
I haven't compiled and run that code, but it looks like exactly the example
you were asking for.

Leo
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