"Per Wigren" wrote: > I think pygame.image.tostring is the answer: > http://www.pygame.org/docs/ref/pygame_image.html
Thanks. I look at the surface, pygame global and surfarray doc, why is it in image? But it works now (fast). I just checked in a mplayer.py with bmovl support. This is deactivated as default, I won't activate it until 1.4 final because it may not work for everyone. To test it, create a pipe /tmp/bmovl and than use DISPLAY to toggle the bmovl osd. Fonts and informations are hardcoded into mplayer.py, it should move into the skin settings (after 1.4). Try it :-) Dischi -- According to my calculations the problem doesn't exist. ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel