"Dmitry Borisov" wrote: > Hi all, > Just wanted to let you know that PyMedia 1.2.2 is out.
After 1.5 is out, we should think how to integrate pydfb and maybe other parts into freevo. Right now we have osd.py, gui, animation and skin. IMHO we should restructure the drawing stuff with the following goal: o _nothing_ should import pygame, except one file. This is the wrapper for freevo->pygame. It should be easy to replace this with pydfb if it has the same interface. Stuff like drawstringframed should be shared between pygame and pydfb. o fallbacks for missing features: pygame and pydfb may have a similar api, but the differ. We could do cool stuff with pydfb, pygame can't do. o replace the output: bmovl should be able to use _all_ features of the gui, also showing popups. Comments? Dischi -- "Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life." -- (Terry Pratchett, Jingo) ------------------------------------------------------- This SF.Net email is sponsored by The 2004 JavaOne(SM) Conference Learn from the experts at JavaOne(SM), Sun's Worldwide Java Developer Conference, June 28 - July 1 at the Moscone Center in San Francisco, CA REGISTER AND SAVE! http://java.sun.com/javaone/sf Priority Code NWMGYKND _______________________________________________ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel