Bugs item #1008880, was opened at 2004-08-13 13:34 Message generated for change (Comment added) made by mikeruelle You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=446895&aid=1008880&group_id=46652
Category: runapp Group: None Status: Open Resolution: None Priority: 5 Submitted By: Stéphane Lavirotte (lavirott) Assigned to: Nobody/Anonymous (nobody) Summary: Bug in lauching generic game epsxe Initial Comment: Hello, Another bug report. I'm sorry, but I do not have enough time to find the bugs and propose a patch for the bugs I submit. And for the moment, I not very familiar with the freevo code. First, I would like to say that epsxe is running as a standalone application (I tested it to know if I didn't have any problem with the upgrade of my nvidia drivers). So the bug was introduced between 1.5-rc2 and 1.5.0. I suppose with the 1.7 revision of generic.py. The osd is stopped, but epsxe do not start and I come back to freevo. I don't know if it's a problem, but the iso filename I call for playing contains a space. Sincerely, Stéphane ---------------------------------------------------------------------- Comment By: Michael Ruelle (mikeruelle) Date: 2004-08-21 17:56 Message: Logged In: YES user_id=849534 can you post the output of file epsxe. every version i have ever tested of epsxe had that being a script. Can you also post the version of epsxe you are using. There were very bad hacks in the older versions of games that only handled spaces in rom names but used the shell version of running the command to do it. This was bad for freevo. It had been removed in favor of list arguments but when there are things (like shell scripits) transforming args between freevo's call and the invoking of the game this can break down. I really don't want to introduce more bad hacks to support this if i don't have to. ---------------------------------------------------------------------- Comment By: Stéphane Lavirotte (lavirott) Date: 2004-08-16 02:26 Message: Logged In: YES user_id=310665 Hi, I do not use any shell script to launch epsxe. I've got the following config in my local-conf: GAMES_ITEMS = [ ('PlayStation PSX', '/data/freevo/games/psx/roms', ('GENERIC', ' /usr/local/psx/epsxe -nogui -loadiso ', '', '', [ 'bin','img','iso' ] )), ... And the file epsxe is the binary file. Also, all is running with the 1.5-rc2 (my last installed version of freevo and with exactly the same epsxe install). Could it could be a problem with ChildApp ? I noticed a change in generic headers: now passing arguments with list and not strings. Stéphane ---------------------------------------------------------------------- Comment By: Michael Ruelle (mikeruelle) Date: 2004-08-14 10:56 Message: Logged In: YES user_id=849534 I believe this bug is related to the shell script that the epsexe uses. I can use the visual game boy advance with games with spaces (this uses the generic backend as well). So i think this is a problem with the emulator. This is a common problem with games that have shell scripts for invoking them or for people who write shell scripts around games to do some of their own tweeking. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=446895&aid=1008880&group_id=46652 ------------------------------------------------------- SF.Net email is sponsored by Shop4tech.com-Lowest price on Blank Media 100pk Sonic DVD-R 4x for only $29 -100pk Sonic DVD+R for only $33 Save 50% off Retail on Ink & Toner - Free Shipping and Free Gift. http://www.shop4tech.com/z/Inkjet_Cartridges/9_108_r285 _______________________________________________ Freevo-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/freevo-devel