Viggo Fredriksen wrote:
> On Wednesday 15 September 2004 21:18, Dirk Meyer wrote:
>
>> Define 'after a while'. I works ok here. Maybe it depends on the text
>> you draw?
>>
>
> For me it happens after 15-20 minutes. Try setting high fps on the animation,
> and it will happen even quicker.

I will try. 

> The OSD_MESSAGE was a last minute thing as I thought the buttons needed
> some more explanation than just the image. I'll see if I can find a better
> way to display it.

Maybe add two text fields above to buttons. The first showing the name
of the control (Audioplayer), the second the current button. Aubin:
since you are our designer, any suggestions how this should look like? 

>> And something irritating: When you show the control, I _see_ a stop
>> button, but can't press it becuase you don't understand that event
>> (it's not mapped). Maybe define an extra keymap for each buttonbar,
>> too? Or each button?
>
> Hmm, what do you mean? Pressing the stop button works just fine here.
> Or are you saying we sould listen to other events such as the STOP
> button mapped on the remote/keyboard?

Yes, I mean the stop button on my remote. Or 's' in keyboard mode. 

>> BTW, can you send a patch to respect the coding guidelines? Before you
>> ask: they are only in my haed for now :-). You respected most of my
>> guidelines, only small things:
>> 
>> o please do not use more than 80 chars in a line
>> o every function needs a doc string
>> o the header of a file needs a doc what this file does
>> o more internal docs (# comments) what you are doing here
>>
>> Check the image viewer for a good example. I know, writing docs suck,
>> but we need better development docs.
>
> I'll try to document better in the future. I have an exam monday, I doubt I
> have the time to fix anything before that.

Good luck.


Dischi

-- 
Bills travel through the mail at twice the speed of checks.

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