Jason Tackaberry wrote: > On Tue, 2008-05-06 at 22:41 +0200, Dirk Meyer wrote: >> Log: >> o add image reflection >> o add property to set anchor point and remove that from the animation >> o make image context sensitive > > The reflection is cool. :)
Thanks, but it is done using cairo (== using software). It monitors the source for changes, so it could be possible to even reflect a running video .... IF the video texture is small! About that, I found a nice tutorial about clutter http://www.openismus.com/misc/clutter_tutorial/docs/tutorial/html/index.html Inside it is a small example to to create an actor based on basic GL. Maybe the clutter-gst is not the best way. IIRC there is a way to map a window content on a GL surface (not sure, but I remember reading about it). A clutter actor implements its paint function directly with GL. Maybe this could be a fast way of creating a XCompositeActor. http://www.openismus.com/misc/clutter_tutorial/docs/tutorial/html/apa.html#appendix-implementing-actors-simple Dischi -- multitasking = screwing up several things at once
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